Mittwoch, 2. Dezember 2009

Bad Assassin final model


Hey there!

Here´s the finished model of my Bad Assassin. It has about 14000 triangles, is modeled in modo, textured in Photoshop and Modo and sculpted in Zbrush, as always :) ... 

Next I´ll work on a pose and a beauty render, as soon as I have the time for it!




Montag, 30. November 2009

Bad Assassin - sculpt












My new Character. Here´s the sculpt. The finished Model will de follow soon !!



Dienstag, 27. Oktober 2009

update


Hello there. Here´s an update from the last post. I fixed a view parts thanks to the very helpful critique from a view collegues ! 


Montag, 26. Oktober 2009

Female Basemesh


This is my first female Basemesh, wich I´ll use for all the coming female characters in the near future.

It is modeled for having a good base in Zbrush and it is not the final ingame- mesh. For that I will do an optimization on each character.

criticism is always welcome :) !

Freitag, 23. Oktober 2009

Humpbackwale
















This was for our prototype "Kiteboarding" ...

old stuff













This was for Dominance War IV - Minichallenge, War Generals





Dienstag, 8. September 2009

Freitag, 4. September 2009

final rendering update

Hey there,

This is the final rendering.
Here a few facts about my model:

Basemesh, final Mesh, posing, Material setup, lighting and rendering in Modo 401.
Texturing in Photoshop and Modo.
Sculpting in Zbrush.

Polycount: 14268 tris

Character:
2048 Colourmap
2048 Normalmap
1024 Alphamap
512 Specularmap
256 Luminousmap

Weapon:
1024 Colourmap
1024 Normalmap
512 Specularmap


Sonntag, 30. August 2009

Donnerstag, 27. August 2009

Montag, 17. August 2009

Freitag, 14. August 2009

Mage - Progress



This is the Lowres...










... with normalmap












... with normalmap, colourmap, specularmap, alphamap and luminousmap








It is still a WIP. That means the colourmap needs a little more attention and with the colourmap, for sure, also the other maps like spec and reflection and maybe also the normalmap will be a bit more polish and tweeked.

Dienstag, 11. August 2009

Mage












Here´s a wip of the character I´m working on at the moment.